Colorduko
Build for LDJam - Old Tech
With work I've been building Augmental Puzzles in VR which is Sudoku and other logic puzzles in VR and I've been playing around with the idea of a colour based version in my head for a while and when I saw the old tech theme I knew I needed to take a bash at a Gameboy Colour version as my Chromatic Tetris play is frequent rest and I would love to see this on old hardware. So COLDOKU!
Entering it in the JAM because of AI usage and I was referencing some of my code from another project. All the art and music was made solo in the weekend.
AI Disclosure: Been years since I wrote GBC ASM so I used Gemini Argon to help with some of the ASM conversion and sprite packing code stuff because redrawing all the colours for penciling without hitting limits required some lazy redraw multipass ASM stuff.
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